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Rocky Bergen

ARTIST & DESIGNER
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Inspired by the recent release of the C64 Mini, I created a paper craft mini monitor to display alongside the new system.

Inspired by the recent release of the C64 Mini, I created a paper craft mini monitor to display alongside the new system.

C64 Paper Craft Mini Monitor

March 30, 2018

Download the paper craft Monitor template v1 here.

A paper craft version of the Commodore 64 computer is already underway as part of a "Draw Your Favorite Computer" contest being put on by RetroManCave celebrating 30,000 subscribers. A link to the paper craft computer will be available by next weekend.

C64_Mini_Monitor_Papercraft-CR.png
C64_Mini_Monitor_Papercraft-IM.png
C64_Mini_Monitor_Papercraft-Para.png
C64_Mini_Monitor_Papercraft-Uri.png

There are 10 screen variations of the paper craft monitor template to choose from in the download (PDF).

While I never personally had one of the 1701 monitors myself, a number of my C64 friends back in the day did and they were great!

While I never personally had one of the 1701 monitors myself, a number of my C64 friends back in the day did and they were great!

In Illustration, paper craft, Retro, Commodore Tags papercraft, paperart, commodore, craft, art

A True Story: An Animated Film

March 24, 2018

This film is about a story my grandmother told me as a child about her sister's encounter with a stranger late at night along a lonely country road. Isolation and a lack of connection to family and friends was commonplace in many parts of Manitoba a generation ago and still persists in many ways today.

Manitoba Highway in the 1960's.

Manitoba Highway in the 1960's.

Radio, a one-way communication that often served to comfort as much as it did to inform.

Radio, a one-way communication that often served to comfort as much as it did to inform.

Returning home.

Returning home.

In animation Tags animation, motion graphics, grandmother, stories, Manitoba, 1960s, isolation, stranger
The outlines for these rooms were a challenge. A utility closet was initially included in the design but in order to best resolve the most interesting items across all the rooms it was removed. And yes, Faux really has a goofy skeleton hanging on he…

The outlines for these rooms were a challenge. A utility closet was initially included in the design but in order to best resolve the most interesting items across all the rooms it was removed. And yes, Faux really has a goofy skeleton hanging on her studio door.

Hallway, Studio, Bathroom Outlines Complete

March 17, 2018

Very excited to see continued progress on this project. I promise colour and details will follow but I must first outline the kitchen and the bedroom. I force myself to stay at this limited level of detail in order to remain flexible in the overall design. Also, it has been said, that you can't help but get better as you practice your pixelwork. By the time I have completed outlining, I am hoping I will have gained enough skill to fill in the gaps.

The trailer is beginning to take shape!

The trailer is beginning to take shape!

Here is a sample of the in-game door functionality. Doors allow for "privacy".

Here is a sample of the in-game door functionality. Doors allow for "privacy".

The final two rooms are smaller than the "first two" but are both full of interesting details so I will avoid the impulse to start rushing. This is a labour of love!

The final two rooms are smaller than the "first two" but are both full of interesting details so I will avoid the impulse to start rushing. This is a labour of love!

In Graphics, Nintendo, Retro, videogame Tags Trailer, game dev, video game, pixel art, sprites, Living Room, hallway, studio, bathroom
Represents the outline of most of the assets in Faux's living room.

Represents the outline of most of the assets in Faux's living room.

Faux and Rockasoo Video Game Development Begins

March 10, 2018
I went to Faux's trailer to take photos and graph out (on paper), the game's assets.

I went to Faux's trailer to take photos and graph out (on paper), the game's assets.

The idea of making a game out of my personal life is a theme that has followed me for a long time. I hope to celebrate life's many hardships, struggles, triumphs and victories in our quest to reach the lofty heights of the 16-bit.

For perspective, the trailer will span several screens.

For perspective, the trailer will span several screens.

In Game Dev, nintendo, art Tags Living Room, video game, reality, simulation, rpg, life, art, artist
You play as Dicky the owl who squares off against an owl-sized spider.

You play as Dicky the owl who squares off against an owl-sized spider.

Dicky's Diamonds - Arduboy Mockup

February 28, 2018
Start Screen

Start Screen

Option Menu

Option Menu

Making Arduboy mockups of classic Commodore games is great way to spend an evening. Dicky's Diamonds was a game published in 1983 by B. O'Shaugnessy for the Commodore 64. The game scales down handsomely to the Arduboy's scale and 1-bittyness.

In Commodore, Arduboy, Mock-up, Retro Tags Dicky's Diamonds, Commodore, arduboy, 8-bit, 80s, 1bit, mock-up
Faux and Rockasoo with their two cats, Cheeseburger and Ezra.

Faux and Rockasoo with their two cats, Cheeseburger and Ezra.

My 8-Bit Future

February 24, 2018
The Living Room *ruffed* out. Bruce, the Blue Heeler, says hello.

The Living Room *ruffed* out. Bruce, the Blue Heeler, says hello.

Trying to distinguish feminine from masculine in 8-bits is a challenge.

Trying to distinguish feminine from masculine in 8-bits is a challenge.

Faux's trailer is the world map. The limitations of the NES will ultimately determine the level of detail I am able to give to this world.

Faux's trailer is the world map. The limitations of the NES will ultimately determine the level of detail I am able to give to this world.

NES 8-bit game design has always been on the bucket list. I am hoping NESmaker will be the key to giving it a go. Getting familiar with a different graphics mode is always exciting to me, and the opportunity to tell a meaningful story with an old Nintendo makes the whole prospect that much more attractive.

In Nintendo, Game Dev, Retro Tags 8-bit, Nintendo, NES, retro, game dev, pixel art
This is my house as I remember it from the late 80s to early 90's.

This is my house as I remember it from the late 80s to early 90's.

My Home Circa 1990

February 10, 2018

I grew up with a Commodore. One of my favorite things to do was draw pictures of my house using the PETSCII characters on the keyboard. Back in the day there was no way to easily save this drawings so the image above is a modern take using the very cool PLAYSCII editor.

In Graphics, Commodore, Illustration, Retro Tags petscii, commodore, pixel art, house, home, family, nostalgia, ascii
watches.png

Watch Colourways

January 25, 2018

Watch design recoloured.

In Design, Industrial Design, Illustration, Mock-up Tags fashion, watches, automatic, swag
A place for everything...

A place for everything...

Watch Design

January 21, 2018

As I continue to give watch design a critical look, I am beginning to see the templates emerge.

Avoiding unnecessary complications.

Avoiding unnecessary complications.

Commodore Flower Bandanas

Flower Bandanas

January 6, 2018

I eventually always return to my monogram bandana designs. I love repeats and patterns. Can anyone guess the source of the flowers petal geometry?

Dancing Flowers Bandanas

Dancing Flowers Bandanas

In Fabric, Design, bandana Tags flower, pattern, geometric, bandana, design, fashion, hip hop, Rockasoo, C64
Puyo Puyo, also known as Dr. Robotnik's Mean Bean Machine and Kirby's Avalanche, mocked up for the Sharp MZ-700.

Puyo Puyo, also known as Dr. Robotnik's Mean Bean Machine and Kirby's Avalanche, mocked up for the Sharp MZ-700.

Puyo Puyo SharpSCII

December 29, 2017

Puyo Puyo Tetris is available for the switch, but this Madou Monogatari spinoff got its start back in 1991 for the MSX and the Famicom Disk System. I think Puyo Puyo would look pretty handsome as a MX-700 port.

In Graphics, Mock-up, Retro Tags puyo puyo, robotnik, kirby, compile, tetris, sharp, SHARPSCII, MZ-700
wonderboy_v001for_Social.png

Another SharpSCII Mock-up

December 20, 2017

Wonderboy is one of my favorite games! It was pretty fun trying to recreate a familiar scene in SharpSCII.

In Illustration, Mock-up, Retro Tags SHARPSCII, MZ-700, Sharp
smb_1-1_v001_social.png

Sharp MZ-700 Super Mario Bros Mockup

December 16, 2017

I grew up making PETSCII illustrations on my C64 so I had to try my hand at some SHARPSCII.

In Graphics, Retro, Mock-up Tags Sharp, SHARPSCII, MZ-700, retrocomputer, japanese, pixel art
Grey fabric; Silver, black, tomato, periwinkle, goldenrod thread

Grey fabric; Silver, black, tomato, periwinkle, goldenrod thread

Conion C-100F Ghettoblaster Patch Design

October 22, 2017

The Conion C-100F is one of the craziest ghettoblasters I have ever seen and one I would most certainly love to own. Here is my take on the iconic design as a fabric patch. Cassettes are totally on the way back in!

Grey fabric; Silver, black, tomato thread - low-cost edition

Grey fabric; Silver, black, tomato thread - low-cost edition

Tags rockasoo, ghettoblaster, ghetto blaster, boombox, 80's, rap, hip hop, b-boy, patch, fabric
Fort Richmond - Black on White

Fort Ri¢hmond T-shirt Graphic

October 19, 2017
Fort Richmond - Black on White

With my mind on my community. And my community on my mind.

Tags Fort Richmond, Winnipeg, Manitoba, local, Graphics, t-shirt, swag, gangsta, 204, community, Rockasoo, fashion, designer

Amstrad CPC 464 Paper Craft

January 21, 2017

Please enjoy this paper craft version of the Amstrad CPC 464 available for download here! It's the closest I've ever been to touching the real thing. As a Canadian I never grew up with these machines but there's something magical about UK silicon.

Congratulations James on the first issue of Colour Personal Computing!

Congratulations James on the first issue of Colour Personal Computing!

In paper craft, Retro, Illustration Tags pepakura, papercraft, amstrad, retrocomputer, 80s
Bored, hungry, or tired Bruce's tactics were always the same...

Bored, hungry, or tired Bruce's tactics were always the same...

December 9, 2016

A two-frame Arduboy animation of Bruce, the blue heeler.

The sprites have a lot of character and would be easily playable/controllable at this scale. Also BC's girlfriend is cute.

The sprites have a lot of character and would be easily playable/controllable at this scale. Also BC's girlfriend is cute.

BC's Quest for Tires - Arduboy Mock-up

November 26, 2016

BC's Quest for Tires is another favorite I can enjoy on the Commodore 64, Colecovision, and the Atari 8-bit. I am really happy with how my Arduboy mock-up turned out.

In Graphics, Mock-up, Arduboy Tags mock-up, arduboy, Rocky Bergen, arduino, 8-bit, art, pixel art, BC's Quest for Tires, video games
With a little imagination, my Arduboy graphics are almost as good as the original!

With a little imagination, my Arduboy graphics are almost as good as the original!

Jumpman Arduboy Mock-up

November 19, 2016

I recently got an Arduboy and I think it's a pretty fantastic little device. Inspired by the very low resolution display (128px x 64px) I decided to do a few mock-ups. My Jumpman port looks doable if only to punish the gamer's eyes. I LOVED Jumpman on the C64, Atari 8-bit, and Colecovison.

In Graphics, Retro Tags arduboy, arduino, pixel art, commodore, epyx, black and white
Final Mock-up of Super Mario Bros. 3 for the Commodore 64!

Final Mock-up of Super Mario Bros. 3 for the Commodore 64!

Retro Challenge 2016/10 - Day 31 - FINAL

October 31, 2016

It was a lot of had work but I have finally completed the Retro Challenger for 2016. It was a fun experience as always. Perhaps one day I will team up with a programmer and Super Mario will find another home on the Commodore.

But that'll be for another Challenge. Thanks a million for all the support!

In Commodore, Graphics, nintendo, Retro Tags super mario, mario, Nintendo, nes, commodore, C64, game dev, pixel art, retrochallenge
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A collection of illustrations, designs, other art, and the occasional meandering. If you are interested in working with me please have a look at my portfolio and feel free to drop me a line!

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