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Rocky Bergen

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Mario defeats the the Hammer Bro to receive a Star.

Mario defeats the the Hammer Bro to receive a Star.

Retro Challenge 2016/10 - Day 19

October 19, 2016

The NES uses 2x2 tiles (16x16px) to define its world whereas my Commodore version uses 3x2 tiles (12x16px). This can make certain objects, like the rotating hammer especially challenging and interesting to translate.

In Commodore, Graphics, nintendo, Retro Tags nes, Nintendo, mario, super mario, commodore, C64, retrochallenge, pixel art, game dev
← Retro Challenge 2016/10 - Day 21Retro Challenge 2016/10 - Day 17 →

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A collection of illustrations, designs, other art, and the occasional meandering. If you are interested in working with me please have a look at my portfolio and feel free to drop me a line!

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