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Rocky Bergen

ARTIST & DESIGNER
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Arduwatch - Naturals Line - Orange and Green

Bergen - Arduwatch Design

March 5, 2022

I am a fan of tiny portable handhelds, and one if the coolest and smallest, is the Arduboy, a 1-bit miniature game system. It’s the size of a credit card and features this impossibly crisp display. I bought a Arduboy a long time ago and still enjoy playing around with it today. I have also been making mock Arduboy game graphics for a years and I guess I saw this project as a chance to combine a number of new skills and interests with some legacy designs and assets to see what would come of it.

The Arduwatch is an imagined “fantasy” product design that combines the screen and internals of an Arduboy with the form factor of a wristwatch. The Arduboy’s form factor and further reduced by eliminating all but the systems directional buttons. I imagined different games and applications that could work with this reduced control set.

As an aspiring watch designer, my hope is this design would resonate both with vintage tech and a watch enthusiasts alike.

Arduwatch - Brights Line - Slime and Pink

Arduwatch - Black (Brights), White (Naturals)

When the design was complete, I started to play around with different colourways. The Naturals Line features muted Autumn and Winter tones inspired by nature. The Brights Line is about 90’s toys and youthful energy. Each palette combo pairs beautifully with the super sharp high contrast Arduboy display.

Arduwatch - Green Detail - BC’s Quest for Tires.

This design was modelled using a combination of Fusion 360 and Cinema4D. These images were rendered using Adobe Substance Stager. I prefer Fusion’s geometry for building solid surfaces but I am more familiar with Cinema’s interface and toolkit for any finessing that may need to be done. Cinema also seemed to be the logical choice when it came to creating a flexible strap (one can only avoid the beginner’s modelling traps for so long). My computer is not really powerful enough to handle Substance’s requirements and “too much” model geometry causes some very glitchy behaviour. This is not the end of the world, I can still concentrate on building better, more viable models, though the output quality may need to be adjusted.

Arduwatch - Naturals Line

Orange Detail - Casio Homage LCD

Pink Detail - Tamawatchi

Arduwatch - Brights Line

I hope you enjoyed having a look at this Arduwatch design. I had a great time with this concept and I might even revisit it again another time. Do you have an Arduboy? Would you wear an Arduwatch? Do you recognize any of the games on the watches? What games would you add? Any colour combos? Let me know in the comments below!

In Arduboy, Design, Industrial Design, Mock-up, Prototype, render, Retro, watch, watch design, arduwatch Tags arduboy, arduino, arduwatch, 1bit, watch, watch design, watches, vintage, design, mock-up, render, industrial design, product design

Cat in a pod in a loft

Cat Pod - Cat Shelter Design

February 12, 2022

I love cats, so every few months I try to think of a project for them. I have designed a couple of different play structures and a cat bed so far. Today, I introduce Cat Pods, made from 4mm thick paperboard in a variety of different colourways.

Learning 3D is helping me to design objects that would have been practically impossible to illustrate or fully conceive using only 2D tools. Building out the cross-sections that make up the shape of this pod enclosure involved several back and forths between my 2D and 3D tools.

Optional cat ears can be added for charm.

The shelter keeps your kitty safe from attackers.

Plenty of room at the front of the pod for an easy escape.

One of the benefits to building the pod out of heavy paperboard is how much stronger the pod is compared to a regular cardboard box. The pod maintains much of the smell and feel of a cardboard box while being more secure. If your cat is a loafer than this pod might be exactly what they need. While keeping you cat secure, the entrance to the pod is still large enough so an escape path is available if another kitty decides it is their turn to get in.

Another benefit to paperboard is the number of colours that can used to give the pods some exceptional flair. Below please consider the Allsorts and Goochee variants.

Get psychedelic with the Allsorts colourway.

Extra comfy kitty in the Goochee colourway.

The top of the pods can be removed if the pod needs cleaning or you kitty doesn’t like to be so snug. Other top shapes and complimentary colours could be developed to further increase the look and flexibility of these units.

Top of the pod can be removed for easy cleaning and variety.

If you have a cat, do you think they would use and enjoy a Cat Pod? What colours would you like to see next? Any other ideas as to how I might enhance this design? I am always exploring designs and will eventually return to older ones when I have new skills or information to consider.

Thanks for joining me and feel free to leave a comment below!

In cats, render, Prototype, Industrial Design, Design, art, paperboard Tags cat, cats, cat pod, cat house, play structure, design, industrial design, cat toys, mock-up, paperboard

LT-65 was designed as a portable Commodore back in the 2010

Commodore 65 - Laptop Design - 65-LT

February 5, 2022

I was approached by a company back in 2010 to help develop a portable computer in the spirit of the Commodore 65. While I wish the experience had been more positive, I ultimately left the team and took my design with me. Now, over 10 years later, I finally have the 3D modelling skills to more fully flush out some of my old designs. The 65-LT is a love letter to the Commodore 64C design era.

As this is a design from over 10 years ago some of the modern port standards are a little out of date.

I always loved my Commodore 64C. I grew up with the breadbin like most kids, but I liked the refresh even if it wasn’t much of a value proposition. Ultimately for me, it was a last hurrah for the mighty machine. The design sensibilities also lent themselves to a cool laptop aesthetic.

Keyboard is the hybrid of all the Commodore keyboards of the era and beyond.

I looked at all the keyboards Commodore developed from the C64-C era onward, including the PC laptops Commodore released. I feel the layout represents the best balance between legacy and function.

Right side ports.

Left side ports.

65-LT - Case closed.

I would love to continue to develop this one. Nowadays it would be pretty easy to create an authentic yet modern C64/65 experience with a Raspberry Pi or a MiSTer board. Plastic injection molds are not exactly cheap but it sure would be cool to have a modern and fully portable machine dedicated to the experience.

Gaming in the home office.

Would you be interested in one of these machines? If there is anyone out there in a position to discuss further development on this machine I am interested in hearing from you. In any case, I am very excited that I was finally able to show of the design in full. Please let me know what you think in the comments below!

In Commodore, Design, Industrial Design, Mock-up, Prototype, render, Retro, laptop Tags commodore, Commodore, laptop, notebook, industrial design, design, mock-up, 3D
What would a Genesis/Megadrive port of Gateway to Apshai look like? Here’s my first attempt.

What would a Genesis/Megadrive port of Gateway to Apshai look like? Here’s my first attempt.

Gateway to Apshai - Sega Genesis Upscale

November 3, 2018

Epyx’s Gateway to Apshai is a game I grew up playing on my Commodore 64 back in the 80’s. It was the first dungeon crawler I ever played and is still fun to play today.

These are my initial thoughts as to what I would like to see in a 16-bit port. Palettes need to be resolved, graphics need further refinement, and additional detail will be added as I get a better sense of what is possible.

This is not the first time I have done a rescale of this game, last year I mocked up a 1-bit Arduboy port.

1-bit Arduboy descale.

Gateway to Apshai hero - Lot’s of opportunity to infuse character into this sprite.

Dungeon Map.

This project is in it’s infancy so I don’t want to advertise the potentials just yet, but as always, there is a chance that this project could continue to grow. Here’s to hoping!

In Graphics, videogame, sega, Retro Tags game dev, video game, gateway, apshai, epyx, upscale, mock-up, sega, Genesis, megadrive, 16-bit
You play as Dicky the owl who squares off against an owl-sized spider.

You play as Dicky the owl who squares off against an owl-sized spider.

Dicky's Diamonds - Arduboy Mockup

February 28, 2018
Start Screen

Start Screen

Option Menu

Option Menu

Making Arduboy mockups of classic Commodore games is great way to spend an evening. Dicky's Diamonds was a game published in 1983 by B. O'Shaugnessy for the Commodore 64. The game scales down handsomely to the Arduboy's scale and 1-bittyness.

In Commodore, Arduboy, Mock-up, Retro Tags Dicky's Diamonds, Commodore, arduboy, 8-bit, 80s, 1bit, mock-up
The sprites have a lot of character and would be easily playable/controllable at this scale. Also BC's girlfriend is cute.

The sprites have a lot of character and would be easily playable/controllable at this scale. Also BC's girlfriend is cute.

BC's Quest for Tires - Arduboy Mock-up

November 26, 2016

BC's Quest for Tires is another favorite I can enjoy on the Commodore 64, Colecovision, and the Atari 8-bit. I am really happy with how my Arduboy mock-up turned out.

In Graphics, Mock-up, Arduboy Tags mock-up, arduboy, Rocky Bergen, arduino, 8-bit, art, pixel art, BC's Quest for Tires, video games

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A collection of illustrations, designs, other art, and the occasional meandering. If you are interested in working with me please have a look at my portfolio and feel free to drop me a line!

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