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Rocky Bergen

ARTIST & DESIGNER
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Oregon Trail was my first exposure to the Apple II on our classroom computer back in the 80s.

Apple II - Papercraft Design

November 27, 2018

I am happy to present my latest papercraft project, the Apple II. This pattern is free for you to download from the link at the bottom of this post.

I have often spoken fondly of my time with the Commodore 64, but I also grew up with the Apple II in my school. I always thought of these systems as school computers and while fun to play with, I always saw these as serious machines.

Karateka - Great graphics, difficult to master

Lode Runner - Classic on the Apple II

As a young Commodore 64 user, I was shocked to discover that school’s Apple II did not have BASIC in memory.

Growing up, the only game I ever played on the Apple II is Oregon Trail because that was the only game our school had. I was already pretty obsessed with computers and always hungry for more exposure. Thankfully the Internet happened and now I can experience this machine in a multitude of ways, which happens to include creating and sharing this papercraft pattern (link at end of post).

The Apple’s wedge shape, makes it ideal for a papercraft interpretation.

Handsome profile.

Please click HERE to download the Apple II papercaft pattern. I think this is the perfect project to occupy the family over the holiday season.

If the Commodore 64 is more you jam, you can download that pattern HERE!

If you would like to see more retro papercraft consider leaving a like below, it helps me gauge what I might want to do next!

In Design, paper craft, Apple, Industrial Design Tags paperart, papercraft, apple, computer, retrocomputer, 8-bit
You play as Dicky the owl who squares off against an owl-sized spider.

You play as Dicky the owl who squares off against an owl-sized spider.

Dicky's Diamonds - Arduboy Mockup

February 28, 2018
Start Screen

Start Screen

Option Menu

Option Menu

Making Arduboy mockups of classic Commodore games is great way to spend an evening. Dicky's Diamonds was a game published in 1983 by B. O'Shaugnessy for the Commodore 64. The game scales down handsomely to the Arduboy's scale and 1-bittyness.

In Commodore, Arduboy, Mock-up, Retro Tags Dicky's Diamonds, Commodore, arduboy, 8-bit, 80s, 1bit, mock-up
Faux and Rockasoo with their two cats, Cheeseburger and Ezra.

Faux and Rockasoo with their two cats, Cheeseburger and Ezra.

My 8-Bit Future

February 24, 2018
The Living Room *ruffed* out. Bruce, the Blue Heeler, says hello.

The Living Room *ruffed* out. Bruce, the Blue Heeler, says hello.

Trying to distinguish feminine from masculine in 8-bits is a challenge.

Trying to distinguish feminine from masculine in 8-bits is a challenge.

Faux's trailer is the world map. The limitations of the NES will ultimately determine the level of detail I am able to give to this world.

Faux's trailer is the world map. The limitations of the NES will ultimately determine the level of detail I am able to give to this world.

NES 8-bit game design has always been on the bucket list. I am hoping NESmaker will be the key to giving it a go. Getting familiar with a different graphics mode is always exciting to me, and the opportunity to tell a meaningful story with an old Nintendo makes the whole prospect that much more attractive.

In Nintendo, Game Dev, Retro Tags 8-bit, Nintendo, NES, retro, game dev, pixel art
The sprites have a lot of character and would be easily playable/controllable at this scale. Also BC's girlfriend is cute.

The sprites have a lot of character and would be easily playable/controllable at this scale. Also BC's girlfriend is cute.

BC's Quest for Tires - Arduboy Mock-up

November 26, 2016

BC's Quest for Tires is another favorite I can enjoy on the Commodore 64, Colecovision, and the Atari 8-bit. I am really happy with how my Arduboy mock-up turned out.

In Graphics, Mock-up, Arduboy Tags mock-up, arduboy, Rocky Bergen, arduino, 8-bit, art, pixel art, BC's Quest for Tires, video games

Commodore 64 - Super Mario Bros. 3 - Loader Graphic

August 27, 2016

The Commodore 64 was my first and most beloved computer of all time. As a child, I always dreamed of porting NES games to my aging C64, particularly the Super Mario Bros. series. More examples of my Commodore Mario graphics.

In Commodore, Graphics, nintendo Tags #rocky bergen, mario, super mario, nes, commodore, c64, pixel art, game dev, graphics, 8-bit, Commodore, retrochallenge, C64

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A collection of illustrations, designs, other art, and the occasional meandering. If you are interested in working with me please have a look at my portfolio and feel free to drop me a line!

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